Description
This is Blendcraft, a simple voxel experiment created using UPBGE, a fork of the Blender Game
Engine. This is a basic Minecraft-like clone demonstrating the optimizations of procedurally,
infinitely-generated voxel terrain.
Readme!
Controls:
WASD/Space - Move
Mouse - Look
Click - Break/Place
1, 2, 3 - Select in Hotbar
Known Issues:
Chunks don't unload over time