Rock Paper Scissors

Minimal Web Demo

Rules of the simulation


This is Particles! It is a simulation of particle interactions through randomized forces of attraction and repulsion between particles. It is somewhat based on Conway's Game of Life but without the grid. It was also heavily influenced and based off of Jeffry Ventrella's 'Clusters.'

About the Project

This project was made using the Godot Game Engine. It was designed to illustrate emergent behavior. This project aimed to demonstrate...
  • Using Godot
  • C#
  • Multi-threading a large simulation
  • Optimizing multiple entity interactions
  • Creating procedurally generated starting conditions
  • Creating particle collision system

© 2023 Matthew Oros