Pathfinding Building System

Description

This is a simple simulation of rock paper scissors inspired by a post I saw online. Instead of a typical rock, paper, scissors game, this simulation puts them in a 2-dimensional battle. It uses C++20 along with the fantastic Raylib library.

About the Project

This project demonstrated these concepts...
  • Modern C++
  • CMake build system
  • Raylib game framework
  • User interface design
  • Optimization of a large simulation

© 2023 Matthew Oros