This project explores different kinds of musical interaction in a virtual reality environment.
Two experiments were done: A pitched percussion instrument and a variation on an instrument
called a Theramin.
This was a project for a Physics of Music class. I also experimented with haptic and visual cues
to create a better sense of feeling with the instruments.
This project was designed to demonstrate various items including...
- Virtual Reality Game Design in Godot
- PureData Sound Synthesis
- Open Sound Control (OSC) Protocol Usage
- Haptic Feedback in Virtual Reality